Scale is not a mode you switch on here — it is the only way the app works. The event space carries its real dimensions, every object carries its real size, and a scale bar sits on screen so you always know what you are looking at.
Everything is in feet, and dimensions read as feet and inches — 48′ 8″, never 48.67 feet and never 584 inches.
Building one
- 1Create a diagram against a real event space, so the walls are the actual walls.
- 2Open Objects and search for what you need — tables, staging, bars, audio-visual.
- 3Click an item to pick it up, then click the space to place it. Chairs arrive with the table.
- 4Drag to move; everything snaps to a half-foot grid so things line up without a fight.
- 5Use Ruler to draw a permanent measurement anywhere you need to prove a clearance.
Objects that are whatever you rented
A stage, a dance floor, a projection screen, an LED wall, pipe and drape, a tent — none of these have a fixed size. The palette asks for dimensions before you place them, in feet and inches. Vertical things ask for width and height, because that is how a screen is sold and hung; its depth on the plan is just its footprint on the floor.
Why it pays off later
Because the plan is measured rather than illustrated, the counts are real, the aisles can be checked, and the same scene renders in 3D without anything being rebuilt. A drawing that merely looks right cannot do any of that.